Angry Balls bonus buy: what 25x and 100x per shot buy you
No free spins to buy here. What the game sells instead is a better shot. Pay 25x and the ball becomes a bomb that blows the tower apart on contact. Pay 100x and the tower fills with the maximum number of coins and diamonds. The first lifts your ceiling to 7,951x, the second to 37,168x, and both still spin the wheel on a full clear.
Cost and ceiling for both paid modes
The last column is the one worth staring at: it says how many times your outlay the cap represents, which is not the same as the headline multiplier.
| Mode | Cost per shot | Max win | Cap against outlay |
|---|---|---|---|
| Base shot | 1x | 6,500x | 6,500 times the outlay |
| Bomb Mode | 25x | 7,951x | 318 times the outlay |
| Max Treasure Mode | 100x | 37,168x | 372 times the outlay |
Measured against what you put in, a base shot at angle 1 has the widest cap of the three. The paid modes buy a higher absolute number and a better chance of reaching a large one, at a published return of 95.93%.
What each mode changes about the shot
One rewrites the projectile, the other rewrites the target. Neither adds a bonus round in the sense a reel game would, and honestly the round is better for it.
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Bomb Mode
The ball becomes a bomb that detonates on contact with the structure. The blast reaches further than an impact, which raises the odds of a full clear and therefore of the wheel.
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Max Treasure Mode
Every layout is filled with the highest number of coins and diamonds it can hold. More coins in the structure means more multiplier available per shot, which is why the record cap lives here.
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The wheel behind both
Whichever mode you buy, every coin on the layout destroyed still spins the wheel for 1x to 1,000x on top.
Do the arithmetic before you press it
At 0.10 a shot, Max Treasure Mode costs 10.00 per round. At 1,000 it costs a hundred thousand, which is more than most balances will ever hold. The mode is priced as a multiple of the stake, so the cheap way to see it is a small stake, not a big one. I ran it at the minimum for an evening and the wheel came out twice; at a real stake I would not have lasted to the first one.
The other half of the arithmetic is round count. A bankroll that lasts a thousand base shots lasts ten shots of Max Treasure Mode. Ten shots is not a sample on a game where the tower is redrawn every round, so buying the mode is buying variance, not information. Know that going in and it is a perfectly good way to spend a stake.
Questions about the paid modes
Are these free spins in disguise?
No. The game has no free spins and no respins at all. A bonus bet buys one modified shot, not a series of them.
Does the angle still matter in a paid mode?
Yes. The dial stays live and each angle keeps its own cap inside the mode. The angle table is on the RTP page.
Which mode holds the 37,168x record?
Max Treasure Mode, at 100x per shot. Bomb Mode tops out at 7,951x for 25x.
Do the paid modes have a worse return?
The published floor across modes is 95.93%, against 96.51% at the base rate.
Can I test a paid mode without money?
Both modes are selectable in free play against play credits. The demo page covers what that does and does not tell you.